Murphy's Laws of Combat Operations:
Friendly fire - isn't.
Recoilless rifles - aren't.
Suppressive fires - won't.
You are not Superman; Marines and fighter pilots take note.
If it's stupid but it works, it isn't stupid.
Try to look unimportant; the enemy may be low on ammo and not want to waste a bullet on you.
If at first you don't succeed, call in an airstrike.
Never share a foxhole with anyone braver than yourself.
Never go to bed with anyone crazier than yourself.
Never forget that your weapon was made by the lowest bidder.
If your attack is going really well, it's an ambush.
The enemy diversion you're ignoring is their main attack.
The enemy invariably attacks on two occasions: when they're ready. when you're not.
There is no such thing as a perfect plan.
Five second fuzes always burn three seconds.
There is no such thing as an atheist in a foxhole.
A retreating enemy is probably just falling back and regrouping.
The important things are always simple; the simple are always hard.
Teamwork is essential; it gives the enemy other people to shoot at.
Never draw fire; it irritates everyone around you.
When you have secured the area, make sure the enemy knows it too.
Incoming fire has the right of way.
No combat ready unit has ever passed inspection. No inspection ready unit has ever passed combat.
If the enemy is within range, so are you.
No comments:
Post a Comment